You will apparently be able to choose who your team works with - the USA or Russia - as both superpowers will attempt to recruit you.
The campaign is said to be a co-op experience, focusing on a specialist unit and enabling you to choose which superpower you want to work for. The game will potentially take place in 2031 and will use equipment that is currently under development, such as drones, military robots, and vehicles. He states that sources close to the project have confirmed that the next title in the series will simply be titled Battlefield, and not be a hub for all Battlefield titles as has recently been rumoured. The leak comes via Battlefield insider Tom Henderson’s - who is known to be a reliable source for Battlefield leaks - weekly newsletter. Comments Battlefield 6 will potentially be titled Battlefield, set in the year 2031, contain a co-op campaign, and feature military equipment currently being developed. You can find additional information about Polygon’s ethics policy here. Battlefield 5’s solo experience rarely sets itself apart, and probably won’t be mourned if this truly is the swan song.īattlefield 5 was reviewed on Windows PC using a final “retail” Origin download code provided by Electronic Arts. If so, it’s a shame that the tradition will culminate with a whimper. It’s impossible to know if this is the last Battlefield single-player campaign we’ll see. These simple but elegant stories succeed in humanizing the war, even if the gameplay never seems to.
The same can be said for the Senegalese soldiers who fought for the liberation of France but never saw much recognition for it.
I spent less than an hour with each batch of characters, but was moved by the efforts of a Norwegian resistance fighter and her mother, whose familiar bond is as clear as what they’re fighting for. While the gameplay never shines particularly brightly, the writing and performances in these missions is well-done.
But too often I would attempt to go off the narrow trail, only to get a warning saying I had 10 seconds to return to the mission area. If the same level of freedom applied to all of these sections, it would be more palpable. Unfortunately, these moments are saddled with dreary linear sequences in which I have to push through a seemingly endless supply of soldiers to reach the next checkpoint (see the above GIF for one instance of this that also highlights the woeful AI).